Category: Video igre

Splinter Cell: Double Agent

A hard man is good to find…

Tom Clancy

You’ll probably wonder why I insist on recommending action video games which are several years old. Well, the geek in me my geekiness is to blame, coupled with the fact that I’ve moved on from my “movie” phase into a gaming phase. Also, the reason also lies in the fact that Xbox 360 games are graphically impressive (well, most of them), but since my console RRoD-ed on me after seven games, you’ll be reading about those for a while.

Double Agent is my first Splinter Cell game I had the patience to finish, even though real Splinter Cell will surely try to convince me that this is a major flaw and that I should have first finished Pandora Tomorrow, but the fact is I chose this one because it was the prettiest one 🙂

Tom Clancy

Tom Clancy

The game was published on all platforms, but the basic storyline is the only thing in common to all of them – gameplay and missions set for Sam Fisher in the X360/PS3/PC, and Xbox/PS2/Wii versions are completely different. Formerly-next-gen-now-current-gen version for XBOX360/PS3/PC introduced major changes compared to previous games from the franchise in regards to the gameplay mechanics – the HUD is gone, there is just a green/yellow/red indicator on Sam’s back telling you if you’re fucked and just how much. Apart from that, the environments in the missions are huge, there is a lot to explore, walk around and browse, starting from the HQ of the terrorist organization Fisher infiltrates, with several floors, detailed environments and NPC’s, moving on to a snow-covered tanker in the Sea of Okhotsk, down to a luxurious cruise ship The Cozumel. On the other hand, the XBOX variety is standard, follows the same story, but concentrates on different events. Even though this is one of the most advanced games for Microsoft’s last generation console, the environments seem quite small compared to those on the 360. Of course, graphics are not everything, the story and the gameplay are equally important, and those are similar in both version of the game.

When I first started playing, Sam Fisher was not really interesting to me, but a few hours into the game, I started to like the character. And why wouldn’t I – agile, cool, silent, brooding and handsome, daddy-type-of-guy with a dark past. I’m sure I wouldn’t throw him out of my bed for eating crackers and leaving a mess.

In any case, you can read proper reviews on the linked pages, and all I can offer with that is a recommendation to give this videogame a shot because you just might get a new virtual, CGI hunk in your life.

I will conclude this blatant gay fanboyism with a glance into the future – there, we can look forward to the fifth installment in the franchise, entitled Conviction, which promises a renegade, rough, unshaven Fisher with emo hair. Six years of shaving his head and wearing the same identical gear is quite enough, and the authors have decided that it’s time for a change. Let’s just hope they stick to their original ideas. Tom Clancy’s Splinter Cell: Conviction will be out on the PC and XBOX 360 when it’s out, apparently, because there have already been two major delays (initial release date was November 2007). According to the latest rumours, it seems we will have to wait until 2009. Let’s just hope it’s worth it.


A hard man is good to find…

Tom Clancy

Sigurno ćete se zapitati zašto inzistiram na preporukama nekoliko godina starih akcijskih igara. E, pa za to je kriv geek u meni kriva moja gikovština i činjenica da sam trenutno iz filmske prešao u igraću fazu. Također, to je djelomično i zato što su igre za Xbox 360 grafički impresivne (barem dobar dio njih), ali kako mi je konzola krepala vrlo brzo, još ćete neko vrijeme čitati o igrama koje sam uspio odigrati.

Double Agent je prva igra iz Splinter Cell serijala koju sam prošao do kraja, iako će me pravi Splinter Cell fanovi jamačno uvjeravati kako je to strašan propust i kako sam prvo trebao proći barem Pandoru Tomorrow, ali činjenica je da sam se ovoga nastavka dohvatio jer je vizualno najatraktivniji.

Tom Clancy

Tom Clancy

Igra je izašla na svim mogućim platformama, no osnovna priča igre jedino je što te verzije dijele – način igre i misije kroz koje Sam Fisher prolazi u X360/PS3/PC, odnosno Xbox/PS2/Wii varijanti posve su različite. Prije-next-gen-sada-current-gen varijanta za XBOX360/PS3/PC donijela je velike promjene u odnosu na prethodne igre iz franšize vezano uz mehaniku igre, nema više HUD-a u donjem uglu ekrana, imate samo indikator zeleno/žuto/crveno na Samovim leđima koji vam kazuje jeste li najebali i koliko. Osim toga, okolina u misijama je ogromna, ima mnogo toga za istražiti, pregledati i prehodati, od sjedišta terorističke organizacije koju Fisher inflitrira s njezinih nekoliko katova, detaljno uređenih prostora i NPC-ova, preko tankera prekrivenog snijegom u Okhotskom moru do raskošno i skupo uređenog broda za krstarenje Cozumel. Standardna procedura u igri bila mi je pronjuškati prvo cijeli okoliš, a tek onda napraviti što trebam. S druge strane, varijanta za stari XBOX drži se klasike, slijedi istu priču, ali se usredotočuje na druge događaje. Iako je to jedna od grafički najnaprednijih igara za staru Microsoftovu konzolu (i jedna od posljednih objavljenih), okoline u usporedbi s 360 verzijom djeluju znatno skučenije i jednostavnije. Naravno, nije u grafici sve, važni su i priča i igrivost, a to dvoje je podjednako u obje generacije igre.

U samome startu, kada sam se dohvatio igre Sam Fisher mi nije bio previše drag, ali nakon nekoliko sati uz igru naviknuo sam se na njega i zavolio ga. A zašto i ne bih – spretan, kul, šutljiv, mrk i zgodan, tatica-tip s mračnom prošlošću. Vjerojatno ga ne bih istjerao iz kreveta jer mrvi krekere.

Bilo kako bilo, prave i ozbiljne recenzije na igru sam vam linkao, a povrh toga nudim vam samo preporuku dobre igre i još jednog virtualnog, računalno generiranog komada.

Ovo obožavanje lika i djela Sama Fishera zaključit ću pogledom u budućnost – tamo nas čeka sljedeći, peti nastavak serijala naslovljen Conviction, koji nam po najavama donosi odmetnutoga, čupavijeg, neobrijanijeg Fishera u civilu s emo-frizurom. Šest godina iste obrijane glave i identične opreme je sasvim dovoljno i autori su dobro zaključili da je vrijeme za promjenu. Nadam se samo da će ostati dosljedni inicijalnim idejama. Tom Clancy’s Splinter Cell: Conviction izaći će za PC i XBOX360 kad izađe, po svemu sudeći, jer je igra već dvaput odgođena (trebala je biti objavljena još u studenom 2007). Prema najnovijim glasinama, izgleda da ćemo je morati čekati do 2009. Valjda će se čekanje isplatiti.

Dead Rising

Hot Pixels

Dead Rising is a video game from 2006, published exclusively for Xbox 360 game console published for XBOX 360, produced by the Japanese company Capcom. In July 2008 Japanese gaming magazine Famitsu announced a Nintendo Wii port of the game, which is supposed to be published in late 2008.

Main character of Dead Rising is Frank West, a photojournalist who is looking for a major story and gets stuck in the town of Willamette, inside a zombie-infested shopping mall (just like Romero’s Dawn of the Dead). Frank has to fend off zombie attacks, save the survivors, fight raging psychopats, all in an attempt to find out who or what turned the people into zombies.

Dear Rising is classified as a 3rd person action adventure with sandbox elements – you command Frank, investigate the shopping mall, do various tasks, solve obligatory and optional missions. Through all that, Frank has to fight huge groups of zombies, using any means or weapons available in the mall and the shops – baseball bats, flower pots, benches, but also all types of hunting, fishing and other equipment.

The authors have put in a lot of work into designing the mall, so Frank can enter each store and use whatever is on offer – dress up into various types of men’s, women’s or children’s clothing, change his hairstyle or hair colour, choose the right sunglasses, shoes or novelty costumes.

And now, since I’ve told you what it’s all about, let’s move on to the main feature and explains why the “hot pixels” subtitle, an essay on the topic “Why I bought an Xbox 360 over a zombie game.”

Dead Rising

Keiji Inafune, Dead Rising producer, wanted to make Frank West different from your regular, run-of-the-mill JRPG character (i.e. and androgenous-looking person with anime hair), he wanted to give Frank an “average” look. How well he succeeded in this, from our western point of view, remains open to debate, since Frank is sort of ‘average’, but I just wish I’d been at a meeting where developers discussed whether to allow gamers to undress Frank, whether he should be buff or not, or if he should have a hairy chest. And I also wonder if the developers had the broader target audience in mind (the gayer target audience) in mind, since they readily accepted a well-designed hunk such as Frank West.

So, if you decide to play the game because of the piece of male totty serving as the main character (like I did), you will probably want to know how you can a) undress Frank or b) if it’s even worth trying. These are easy questions to answer. Firstly, you can partially undress Frank by chosing the right clothes – feel free to experiment here.

Dead Rising

Frank looking sporty

You can get your Frank in boxer-shorts by intentionally allowing some mad cultists to kidnap him, tie him down and strip him, or you can do the same with special forces soldier boys who come to clean up the mall from zombies (it makes sense for them to take your weapons away – why they leave you in shorts, I have no idea, but whatever makes them happy).

Dead Rising Screenshot

Frank West in boxer shorts

This is what it looks like when the naughty special forces guys strip you down into your undies and tie you to their chopper.

Now that we’ve mentioned the good sides, a few words on the bad ones.

The game is extremely difficult and you have to accept the fact that you’ll do a lot of parts over and over again, mostly because of a sadistic save system – in order to save your game, you have to fight hundreds of zombies and go to the bathroom; there are only few of those, and not in all parts of the mall. If you get killed, you can choose between loading the last saved position (which may have been hours ago) or starting the game over (yes, from the beginning) whilst keeping your experience points and upgrades. This weird save system and tiny on-screen fonts which make the reading on a regular TV almost impossible, are the basic downsides of an otherwise good game.

The difficulty of the game also lies in its time limitation – Frank has to survive three days (six hours real time) because a chopper is picking him up, regardless if he managed to do all the missions or not, so you will often find yourself running from mission to mission in order to finish it all on time.

If you don’t have an Xbox 360, and really want to see Frank West in undies action, there is a solution for the PC or PlayStation3 in the form of Lost Planet: Colonies Edition, another game by Capcom, where you can play as Frank West in the multiplayer mode. On an ice-planet.

Extreme Condition -- Colonies Edition Screenshot

The cold doesn't seem to bother Frank

Hot Pixels

Dead Rising je video igra iz 2006. godine, objavljena isključivo za Xbox 360 igraću konzolu objavljena na XBOX 360 igraćoj konzoli, u produkciji japanske kompanije Capcom. U srpnju 2008. japanski je časopis Famitsu najavio Nintendo Wii port igre, ali bez datuma izlaska.

Glavni lik igre Dead Rising je fotoreporter Frank West, koji u svojoj potrazi za velikom pričom u gradiću Willametteu zaglavi u trgovačkom centru punom zombija (točno kao Romerova Zora živih mrtvaca). Frank se mora braniti od napada zombija, spašavati preživjele i izbjegavati poremećene psihopate sve u pokušaju da sazna što je ljude pretvorilo u zombije.

Dead Rising se klasificira kao akcijska avantura u trećem licu sa sandbox elementima, dakle upravljate Frankom, istražujete trgovački centar, obavljate zadatke, rješavate obavezne i izborne misije. Frank se putem mora boriti s mnoštvom zombija, koristeći bilo koje oružje ili oruđe koje mu je na raspolaganju u trgovačkom centru i prodavaonicama – baseball palice, žardinjere, klupe, ali i sve vrste vrtne, lovačke i ine opreme.

Autori su posebnu pažnju posvetili dizajniranju trgovačkog centra, tako da Frank može ući u svaki od njih i iskoristiti što se nudi – preodjenuti se u raznorazne komade muške, ženske ili dječje odjeće, promijeniti frizuru ili boju kose, odabrati sunčane naočale, cipele ili pak zabavne kostime.

I nakon što smo odradili tehnički dio recenzije, krenimo na main feature odnosno objašnjenje zašto “hot pixels” odnosno sastavak na temu “Zašto sam kupio Xbox 360 zbog igre o zombijima”.

Dead Rising

Keiji Inafune, producent Dead Risinga htio je da glavni lik, Frank West, ne bude kao uobičajeni glavni likovi tipični za japanske igre (tj. androgene spodobe s anime-frizurama), htio je je da Frank izgleda “prosječno”. Sad, koliko je u tome uspio s našeg zapadnjačkog gledišta, ostaje predmet rasprave, jer Frank ima nekakav ‘prosječni’ štih, ali stvarno me zanima kako je izgledao sastanak na kojemu se raspravilo i hoće li se omogućiti Frankovo razodijevanje, koliko treba biti nabildan i smije li, ili mora, imati dlakava prsa. I naravno, jesu li developeri u tom slučaju imali na umu i proširenu ciljnu publiku, koja je vrlo rado prihvatila odlično dizajniranog komada kakav je Frank West.

Dakle, ukoliko se budete uhvatili igre zbog komada u naslovnoj ulozi (kao što sam ja učinio), vjerojatno će vas zanimati a) kako razodjenuti Franka i b) isplati li se to uopće pokušavati. Na ta pitanja je lako odgovoriti. Prvo, Franka možete djelomično razodjenuti pravim odabirom odjeće – to vam ostavljam na eksperimentiranje.

Dead Rising Various

Frank u sportskom izdanju

Franka u boksericama možete dobiti tako da namjerno pustite ludim članovima nekakvog kulta da vas otmu, skinu i svežu ili isto to učinite s vojnicima koji dođu očistiti trgovački centar od zombija (logično je da će vam vojnici oduzeti oružje; nešto je manje logično da će vas ostaviti u gaćama, ali svakome njegovo veselje).

Dead Rising Screenshot

Frank West u boksama

I za kraj, kako to izgleda kada vas zločesti vojnici otmu, skinu do gaća i privežu na svoj helikopter.

Nakon što smo odradili dobre strane, riječ-dvije o lošima.

Igra nije laka i morate se pomiriti da ćete neke dijelove morati nekoliko puta ponavljati, ponajprije zbog načina snimanja igre koji je vrlo sadistički izveden – da biste snimili igru, morate se boriti s morem zombija i otići u WC, kojih ima tek nekoliko i ne u svim dijelovima trgovačkog centra. Ukoliko vas zombiji ubiju, što se često događa, možete birati između učitavanja zadnje usnimljene pozicije (koju ste možda napravili prije sat-dva) ili vraćanja igre na početak (da, POČETAK) uz zadržavanje zarađenih experience points i upgradeova. Ovaj način snimanja igre, tipičan za japansku produkciju, te presitan font za čitanje komunikacije s likovima koji vam zadaju zadatke ukoliko igru ne igrate na monitoru ili plazmi koja podržava rezoluciju 720p, osnovni su nedostatci inače izvrsne igre.

Težina igre se očituje i u vremenskom ograničenju – Frank mora preživjeti tri dana (6 sati u stvarnom vremenu), jer helikopter dolazi po njega, riješio on glavne zadatke ili ne, tako da ćete se često naći u situaciji da trčite od zadatka do zadatka kako bi sve stigli pozavršavati na vrijeme.

Ukoliko nemate pri ruci Xbox360, a ipak želite vidjeti Franka Westa u gaćama akciji, soluciju za PC ili PlayStation3 imate u igri Lost Planet: Colonies Edition, još jednom Capcomovom izdanju, koja vam među dostupnim likovima u multiplayeru nudi i Franka Westa. Na ledenom planetu.

Extreme Condition -- Colonies Edition Screenshot

Čini se da hladnoća Franku ne smeta.